![]() Overall, Phoenix Point is a bit less newbie-friendly, but offers a deeper, more tactical experience that allows for a much greater freedom of approach. Logistics in battle are not quite so easy here - no Bottomless Magazines, for one - and items are much more individualized and consumable, meaning more thought is needed to effectively kit out units. Armor is also tied to this system, meaning strategy often depends on breaking, penetrating, or just outright bypassing armor to deal effective damage. ![]() Pairing with this is a Subsystem Damage system, allowing shots to, for example, cripple legs or destroy enemy weapons. While it is still a grid-based Turn-Based Strategy, actions are still regulated by Action Points, and the player and enemie units take turns as a team, the intricacies of combat are more involved and complex than the modern games rather than attacks being single shot affairs with a dice roll to hit, weapons fire consists of appropriate volleys of shots, with different accuracy, ROF, and damage ratings, and aiming can be done freeform from a first-person perspective to land precision shots. The player leads one of these cells, and engages in diplomacy, and conflict with the other remnants of humanity, all the while fighting a desperate, all-out war against the abominations spawned by the Pandoravirus, and other, darker, more ancient monstrosities.Ĭombat is in many ways similar to the modern XCOM games, but also in many ways different, and in fact draws a lot of inspiration from the original XCOM games. It's up to the scientists, engineers, and soldiers that compose the groups, to figure out a way to eradicate the alien menace, and save the human race from complete assimilation. That's where the Phoenix Project comes in, an organisation composed of numerous cells, each with radically different ideologies. By the year 2047, humanity has been driven to the brink of extinction, now only existing in small, guarded communities, isolated havens, and secretive para-military organisations. Nameless abominations began pouring from the murky depths of the ocean, and civilization soon collapses against a mixture of monsters and World War III. The sea was the first to be consumed, as a strange mist fell over it, which soon spread to land. The so-called Pandoravirus infects all it touches, whether it be plant, animal, or human, and twists it into something alien. In 2022, the climate change-induced melting of the permafrost layer has awakened a mysterious virus dormant inside the ice. Lovecraft and the Sci-Fi Horror films of John Carpenter, Phoenix Point is set in a bleak world. ![]() Taking heavy inspiration from X-COM: Terror from the Deep, the works of H. The game was released on Decemfor the PC. Several team members worked on the original XCOM title, including franchise creator Julian Gollop himself. so i might end up as a mindless crab yet( regretting it all ).Phoenix Point is a Turn-Based Tactics game developed by Snapshot games. I will go with Anu for my first playthrough. As long as it is limited( crab face is not on my list i am afraid, but i can see some cool stuff being a mutation result ), controlled and benificial. I would not mind limited and controlled mutations, really. but they seem to be able to live in synthesis with whatever this virus is and stay human( which is beyond physical aspect for me ). ![]() i am not a huge fan of becoming a mindless crab. So they will purge and kill as long as they can do so. i would have gone with them for sure but for one reason: nature and climate changed and Jericho can only destroy and are unable to prosper in the changed world / turn back the change. But they are probably the best options for humanity, as we know it, to survive. My personal preferences and thoughts: -)Synderion are lying backstabbing democratic bastards. ![]()
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